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000433_owner-lightwave-l _Wed Mar 22 04:19:55 1995.msg
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From: gt93rol@t.hfb.se (Richard Olofsson - HFB T gt93)
Message-Id: <9503221123.AA07649@t.hfb.se>
Subject: Messy Bones
To: lightwave-l@netcom.com
Date: Wed, 22 Mar 1995 12:23:34 +0100 (MET)
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I'm working on some character animation,
and I've got a slight problem with my
bones structure:
My character, a living tree, is supposed
to have 3 separately moveable �fingers�,
but each one of the bones effect all
3 fingers!
I've tried the �limited range�-function,
decreasing the value, but this only results
in lack of control of the �fingertips�
Is there maybe a way to restrict the
effects of a bone to an assigned surface?
Hopefully,
/Richard Olofsson